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Old Apr 21, 2008, 11:56 PM // 23:56   #1
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Default An idea to reduce PvE grind

Here's a new idea to reduce the need for PvE grinding.

How about a PvE only skill line? Instead of grinding titles, you'd allocate skill points to PvE skills (one skill line preferably). The skills would probably need to be tweaked to work on a 1-12 scale and the titles could remain for title purposes. The idea is if you are a "veterian" in pve affairs, ie you've played to 20, having one skill line would be sufficient to represent it so killing 20,000 monsters or ABing until you get Carpel Tunnel isn't needed to use this silly shout and killing another 20,000 mobs isn't needed to use that silly shout.

As an added benefit, it'd be easier for people to have access to the mighty Ursan and reduce elitism. Just run off and cap it, and you're good.
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Old Apr 22, 2008, 12:25 AM // 00:25   #2
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/notsigned

I think the time over skill for an acomplishment is the main characteristic of the PvE world, and should stay that way.
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Old Apr 22, 2008, 12:39 AM // 00:39   #3
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/notsigned

You'd have to waste skill points for those PvE skills.

And getting to r9 doesn't take that long.... if you do a normal book each day, you'd be r8 in few days and doing a few HM books (not necessarily full) it should take you 2 to 3 days to r10.
So one week for r10 isn't that long.

Last edited by RedStar; Apr 22, 2008 at 12:42 AM // 00:42..
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Old Apr 22, 2008, 01:44 AM // 01:44   #4
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Better idea.. Remove all PvE only skills.
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Old Apr 22, 2008, 02:25 AM // 02:25   #5
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Quote:
So one week for r10 isn't that long.
That's still one month, just to get all the skills at max. That doesn't even include elona or cantha. Compared to how some people can beat a GW campaign in two or three days, spending a week to max out one skill is crazy.
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Old Apr 22, 2008, 02:51 AM // 02:51   #6
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The best option would be removing them from the game, but we all know thats not going to happen.

Tying them to an attribute line is a definitely a step in the right direction.
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Old Apr 22, 2008, 02:52 AM // 02:52   #7
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Well, you could be fast and do it in 2 days (for 1 rank) xD.
Except for ursan and some other skills, not all of them are needed / used a lot in a build.

So still /notsigned
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Old Apr 22, 2008, 02:58 AM // 02:58   #8
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Keep the titles, require a specific (low) rank to be able to obtain their associated PvE skills, but make their numbers associated with attribute lines instead (SY requires r1 Kurzick to get but scales up with Tactics). Also don't make the PvE skills retardedly more powerful than normal skills, it's obvious they should be slightly stronger but not Ursan or SY-style.
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Old Apr 22, 2008, 01:19 PM // 13:19   #9
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There could also be a PvE-Common attribute line, with separate attribute points that are increased by making things in PvE (Missions, Quests, etc...)

200 points for PvP
200 points for PvE
And you distribute them freely.
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Old Apr 22, 2008, 02:06 PM // 14:06   #10
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Quote:
Originally Posted by Zydonis
Better idea.. Remove all PvE only skills.
I support this idea.
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Old Apr 22, 2008, 02:08 PM // 14:08   #11
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Quote:
Originally Posted by Zydonis
Better idea.. Remove all PvE only skills.
Here, here!

Seriously, that's the only reason I'm tempted to grind for title points, and even that temptation stops once I've reached the mid-point of each title track.
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Old Apr 22, 2008, 02:36 PM // 14:36   #12
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I sign this idea for the PvE only Skills of Luxon/Kurzick ...

Players should have an other way to increase the power of those skills, instead of grinding kurz./lux. points ...

Say you receive those PvE Skills after using 3000 Kurzick/Luxon Points for unlock for your character.

Skill is than on Rank 1.

After that players should be able to power up those specific pve only skills through using Skill Points (this way SP would also receive a slight new usage)

Wen you want to increase the power of your Kurzick/Luxon Skill to level 2, then you have to pay 10 Skill Points for the Power Up.
For Rank 3 then 15, then 20 for R4 and so on.
For maximum Power of the Skills at R12 this would mean to pay 60 Skill Points.

All together you would have to pay from start to the end then:

10
15
20
25
30
35
40
45
50
55
60
------
385 Skill Points

I think this is enough "Grind" to power up those Skills and still would go alot faster, than gettign those 10 Million Faction Points to get the Title on R12

Just give us an NPC in factions, to whom we can donate Skill Points and so more we donate to that NPC, so strogner become with donated points our Luxon/Kurzick Skills
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Old Apr 22, 2008, 03:25 PM // 15:25   #13
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what grind there isint a great deal of it
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Old Apr 22, 2008, 03:28 PM // 15:28   #14
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Quote:
Originally Posted by RedStar
/notsigned

You'd have to waste skill points for those PvE skills.

And getting to r9 doesn't take that long.... if you do a normal book each day, you'd be r8 in few days and doing a few HM books (not necessarily full) it should take you 2 to 3 days to r10.
So one week for r10 isn't that long.
Cant you grind me for a bit?
Jking :P
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Old Apr 22, 2008, 03:35 PM // 15:35   #15
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/unsigned

It's stupidly easy to get rep. points for the 4 main titles.

For example, by doing one of each dungeon in NM you can easily reach rank5-6 in Delver. With a little more investment (say a days work farming Snowmen) you can bump this up to 7-8.

For the others-just play the game! There are several threads in the EotN section detailing how you can abuse book rewards to max out these titles. Is it repetitive? Sure! But considering how IMBA some of these PvE skills are I'd expect that if you want the maximum amount out of them, then you'll put in the work.
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Old Apr 22, 2008, 05:22 PM // 17:22   #16
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Playing a game should be fun. If you think it is a "grind" them stop playing and find something else to do.

/not signed
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Old Apr 22, 2008, 05:27 PM // 17:27   #17
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I like Phoenix's idea of using skill points to upgrade the skills. I dont have much of a use for mine right now, and this would give a pretty decent reward for leveling fater 20. Although any monk that 55s would own with Seed of Life..
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Old Apr 22, 2008, 05:32 PM // 17:32   #18
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agreed for using skill points to boast pve only skills, best idea favoring pve i've ever heard.
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Old Apr 22, 2008, 05:42 PM // 17:42   #19
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Default Great Idea

Unfortunately Arenanet will never take out ursan... or nerf it.. people buy GW-EN so they can so-called "farm" but a PvE only skill line sounds interesting, its much better for the people who want to get on and play.. rather than grind for using skills they wish to use!



-Grim-
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Old Apr 22, 2008, 08:09 PM // 20:09   #20
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Quote:
Originally Posted by Richardt
/unsigned

It's stupidly easy to get rep. points for the 4 main titles.

For example, by doing one of each dungeon in NM you can easily reach rank5-6 in Delver. With a little more investment (say a days work farming Snowmen) you can bump this up to 7-8.
Oh, days. Someone tell this guy that it's supposed to be skill over time, not time over skill. But he probably won't understand.
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